Features in Mech Moves

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Features in Mech Moves

12. Features in Mech moves

 

12.1. Features are used in the Mech moves in a manner similar to using features in the point-based moves (e.g. the step plane move.)

12.2. Therefore, points and features selected in the Mech moves will be used to define one of the following shapes. The exact shape will be determined by the move type and settings.

12.2.1. Point

12.2.2. Sphere

12.2.3. Line or Axis

12.2.4. Cylinder

12.2.5. Cone (special case of the Contact move)

12.2.6. Torus (special case of the Contact move)

12.2.7. Plane

12.2.8. Slot or Tab

12.2.9. B-spline curve (special case of the Contact move)

12.3. When a point is selected, the point location, circle size (or lack thereof) and point direction will be used to define the shape expected by the move. E.g., if a point is selected in a Planar move, it will represent an infinite plane passing through the point and normal to the point’s direction.

12.4. When a feature is selected, the feature locator point, feature size, and feature direction will be used to define the shape expected by the move. E.g., if a feature is selected in a Planar move, it will represent an infinite plane passing through the feature locator point and normal to the feature’s direction.